Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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luatimerapi.h File Reference
#include <string>
#include "lua.h"
#include "lauxlib.h"
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Classes

class  Scarab::Engine::Lua::LuaTimerApi
 Background-thread periodic/delayed callback Lua primitives (set_timer/reset_timer), backed by SunLight::Concurrent::Timer. See LuaEngineUtil::s_LuaMutex's own comment for the thread-safety invariant every timer callback depends on. More...
 

Namespaces

namespace  Scarab
 
namespace  Scarab::Engine
 
namespace  Scarab::Engine::Lua