|
Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
|
#include "lua/luaspriteapi.h"#include "lua/luaengineutil.h"#include "engine/spritehandle.h"#include <cstdint>#include "lauxlib.h"Namespaces | |
| namespace | Scarab |
| namespace | Scarab::Engine |
| namespace | Scarab::Engine::Lua |
Macros | |
| #define | __CONST(name) { #name, ( int ) name } |
| #define __CONST | ( | name | ) | { #name, ( int ) name } |