Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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luainputapi.cpp File Reference
#include "lua/luainputapi.h"
#include "lua/luaengineutil.h"
#include "input/iinputhandler.h"
Include dependency graph for luainputapi.cpp:

Namespaces

namespace  Scarab
 
namespace  Scarab::Engine
 
namespace  Scarab::Engine::Lua
 

Macros

#define __CONST(name)   { #name, ( int ) name }
 

Macro Definition Documentation

◆ __CONST

#define __CONST (   name)    { #name, ( int ) name }