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Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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Tile map management Lua primitives, thin wrapper over the full ITileMap surface. More...
#include <luatilemapapi.h>
Static Public Member Functions | |
| static void | Register (lua_State *pLuaState) |
| Register the tile map management Lua-callable functions and enums. | |
Tile map management Lua primitives, thin wrapper over the full ITileMap surface.
Wraps sunlight's ITileMap (Tiled .tmx maps via libtmx).
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static |
Register the tile map management Lua-callable functions and enums.