42 static int LoadMap( lua_State *pLuaState );
43 static int UnloadMap( lua_State *pLuaState );
44 static int GetMapInfo( lua_State *pLuaState );
45 static int GetLayer( lua_State *pLuaState );
46 static int GetLayerByName( lua_State *pLuaState );
47 static int SetLayer( lua_State *pLuaState );
48 static int SetLayerByName( lua_State *pLuaState );
49 static int GetTile( lua_State *pLuaState );
50 static int ToTileMatrix( lua_State *pLuaState );
51 static int GetObjectByName( lua_State *pLuaState );
53 static void RegisterEnums( lua_State *pLuaState );
57 static void Register( lua_State *pLuaState );