Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
Loading...
Searching...
No Matches
Scarab::Host::stHeadlessSettings Struct Reference

What the command line asked of –headless; the provider applies it to every renderer it creates, however that renderer came about (default or renderer_create). More...

#include <rendererprovider.h>

Public Attributes

bool bEnabled = false
 
bool bFast = false
 
unsigned nMaxFrames = 0
 

Detailed Description

What the command line asked of –headless; the provider applies it to every renderer it creates, however that renderer came about (default or renderer_create).

Member Data Documentation

◆ bEnabled

bool Scarab::Host::stHeadlessSettings::bEnabled = false

◆ bFast

bool Scarab::Host::stHeadlessSettings::bFast = false

◆ nMaxFrames

unsigned Scarab::Host::stHeadlessSettings::nMaxFrames = 0

The documentation for this struct was generated from the following file: