67 static int Wait( lua_State *pLuaState );
68 static int Clear( lua_State *pLuaState );
69 static int WaitQueueEmpty( lua_State *pLuaState );
70 static int MoveSpritesToScreen( lua_State *pLuaState );
71 static int AddLabel( lua_State *pLuaState );
72 static int GotoLabel( lua_State *pLuaState );
73 static int LoadStage( lua_State *pLuaState );
77 static void Register( lua_State *pLuaState );