Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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luarendererapi.h File Reference
#include <string>
#include "lua.h"
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Classes

class  Scarab::Engine::Lua::LuaRendererApi
 Renderer lifecycle Lua primitives: create the process's one renderer from a script, inspect it, ask it to stop. More...
 

Namespaces

namespace  Scarab
 
namespace  Scarab::Engine
 
namespace  Scarab::Engine::Lua