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Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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#include "lua.h"#include "lualib.h"#include "lauxlib.h"#include "scripting/scriptprocessor.h"#include "lua/luaengineutil.h"#include <string>#include <cstdint>

Go to the source code of this file.
Classes | |
| class | Scarab::Lua::LuaEngine |
| Implements a C++ abstraction for using Lua engine;. More... | |
Namespaces | |
| namespace | SunLight |
| namespace | SunLight::TileMap |
| namespace | SunLight::Sound |
| namespace | Scarab |
| namespace | Scarab::Engine |
| namespace | Scarab::Engine::Lua |
| namespace | Scarab::Lua |