Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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luacryptoapi.h File Reference
#include <vector>
#include "lua.h"
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Classes

class  Scarab::Engine::Lua::LuaCryptoApi
 Content encryption - protects a game's own .zip bundle content so only that game's own privately-built scarab executable can read it back. See the root README.md's own "Content encryption" section and tools/README.md for the full design/workflow. More...
 

Namespaces

namespace  Scarab
 
namespace  Scarab::Engine
 
namespace  Scarab::Engine::Lua