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Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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#include <vector>#include "lua.h"

Go to the source code of this file.
Classes | |
| class | Scarab::Engine::Lua::LuaCryptoApi |
| Content encryption - protects a game's own .zip bundle content so only that game's own privately-built scarab executable can read it back. See the root README.md's own "Content encryption" section and tools/README.md for the full design/workflow. More... | |
Namespaces | |
| namespace | Scarab |
| namespace | Scarab::Engine |
| namespace | Scarab::Engine::Lua |