Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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luaappapi.h File Reference
#include "lua.h"
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Classes

class  Scarab::Engine::Lua::LuaAppApi
 Application-level Lua primitives - concerns that belong to the running app/game itself, not to any one engine subsystem (camera, sound, sprites, ...). More...
 

Namespaces

namespace  Scarab
 
namespace  Scarab::Engine
 
namespace  Scarab::Engine::Lua