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Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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#include "lua.h"

Go to the source code of this file.
Classes | |
| class | Scarab::Engine::Lua::LuaAppApi |
| Application-level Lua primitives - concerns that belong to the running app/game itself, not to any one engine subsystem (camera, sound, sprites, ...). More... | |
Namespaces | |
| namespace | Scarab |
| namespace | Scarab::Engine |
| namespace | Scarab::Engine::Lua |