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Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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#include <string>#include "renderer/rendererconfig.h"

Go to the source code of this file.
Classes | |
| class | Scarab::Engine::IRendererProvider |
| Where the Lua bridge gets the renderer from. More... | |
Namespaces | |
| namespace | SunLight |
| namespace | SunLight::TileMap |
| namespace | SunLight::DrawSurface |
| namespace | Scarab |
| namespace | Scarab::Engine |