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Scarab
A thin, game-agnostic 2D engine host built on the sunlight tile-map engine
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This is the complete list of members for Scarab::Engine::Lua::LuaEngineUtil, including all inherited members.
| AddOneParmCommandScript(lua_State *pLuaState, SunLight ::Scripting ::Commands cmd) | Scarab::Engine::Lua::LuaEngineUtil | static |
| EnsureRenderer(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| GetDrawSurface(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| GetRendererProvider(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| GetScriptProcessor(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| GetSoundManager(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| GetSpritePool(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| GetTileMap(lua_State *pLuaState) | Scarab::Engine::Lua::LuaEngineUtil | static |
| RegisterConstants(lua_State *pLuaState, const stNamedConstant *pTable, size_t nCount) | Scarab::Engine::Lua::LuaEngineUtil | static |
| RegisterRealConstants(lua_State *pLuaState, const stNamedRealConstant *pTable, size_t nCount) | Scarab::Engine::Lua::LuaEngineUtil | static |
| s_LuaMutex | Scarab::Engine::Lua::LuaEngineUtil | static |